
- #FWE FALLOUT 3 NEXUS 64 BIT#
- #FWE FALLOUT 3 NEXUS MOD#
- #FWE FALLOUT 3 NEXUS PATCH#
- #FWE FALLOUT 3 NEXUS MODS#
#FWE FALLOUT 3 NEXUS MOD#
It is so hard to mod this game to the point of play-ability.ĬTD every single time.
#FWE FALLOUT 3 NEXUS PATCH#
I used FO3 edit to do the merged patch as well, but still no good. My main issues seems to be getting FWE,MMM, and darnified UI to work at the same time together, and they CTD everytime, even with the FOIP patch. While I'm doing that maybe I can figure out the problem. My files got corrupted from messing with them so much, so now I need to reinstall.
#FWE FALLOUT 3 NEXUS MODS#
Attempting to download mods to make the game even close to New Vegas is a challenge, and then when I seem to get the right ones downloaded, I can't get them to work. After two days of trying to get Fallout 3 GOTY to work with mods, I am a bit frustrated. I finally decided to post here and attempt to work this out.
#FWE FALLOUT 3 NEXUS 64 BIT#
I'm running win7 64 bit on laptop - c2d 1,7, 4gb ram, gf210 Mart's Mutant Mod - FWE Master Release + Project Beauty.esp

Mart's Mutant Mod - FWE Master Release + DLCs.esp Mart's Mutant Mod - FWE Master Release.esp Unfortunately game crashes the moment menu should pop up I've installed needed FOIP as well as created merged patch (all.esp), any hint why this could be happening guys ? Here is my load order from fomm:įO3 Wanderers Edition - Alternate Travel.espįO3 Wanderers Edition - Optional Restore Tracers.espįO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp I wanted to use FWE, MMM and Project Beauty as well as DarnifiedUI. Is that order OK? Did I miss anything important? Mart's Mutant Mod - DLC Point Lookout.esp Should Fallout3.esm be loaded or not? Also not sure where to put 1PipboyPDA.esp.įO3 Wanderers Edition - DLC Anchorage.espįO3 Wanderers Edition - DLC Broken Steel.espįO3 Wanderers Edition - DLC Point Lookout.espįO3 Wanderers Edition - DLC Mothership Zeta.esp So I installed my mods, but I'm not sure about my load order. Thanks for the info, I decided to go with the FWE and MMM as main overhauls, and a couple of minor mods (that are compatible with FWE according to Mez).Īctivated ArchiveInvalidate Invalidated (is that important, and when should I activate it?) one shot of a Combat Shotgun point blank dispatches anyone, (including you!!!), so no more beating a Super Mutant Master carrying a Minigun with only a nailboard. Levelling is hard and takes much more time (only playing the game + all the DLCs + all the main/side/hidden/whatever quests make possible I reach level 26! You'll have to be specialized, no more good in anything) no more 300 books in the game, there are a very few ones, so use your points with wisdon. XP are gained with exploration, not killing No more "magic clothes" that boost your stats Crippled limbs don't heal unless you use a stimpak or a doctor The radiation decreased a lot, but the area is still contaminated, even after all the clean up). Don't even think about swimming in a river, it's 40+ to 90+ rads/s, you will die in a matter of seconds (wich makes sense, look at Chernobyl, even in nowdays.

Stimpaks are very valueble, even with your barter are maxed out they are still expensive (100 caps) Food are more healtier and more radiated I recommend only two for gameplay: Welcome to the Wasteland (WttW) and the included (optional) gun mod. Gives all that food and water meaning, as well as finding a bed.

Necessities - Need to sleep, eat, and drink. I like it that way but it's very hard.Īmmo rarity mild - Much rarer than in vanilla. Med rarity medium - I'm playing on rarity high, there are very few stims to be found. You really notice this one, and will die much more frequently. Means damage does not scale with levels, so a low level raider can do a lot of damage. Weapskill accuracy not damage - If you want more of a challenge. SP Fix 2 - Less INT effect and also Tagged skills go up x2, but no immediate bonus. Pacing Medium - You gain EXP half as fast as vanilla.

Playstyles - Various tweaks, all sensible, to increase realism and challenge. I didn't want a radically different experience, just more of a "fixed" one.įrom the XFO list, I would recommend checking: I don't really care about a million new guns or monsters.
